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| Interface Summary | |
|---|---|
| Moveable | |
| MoveableHolder | |
| Class Summary | |
|---|---|
| AddToList<E> | |
| CashMove | |
| DoubleMapChange<K1,K2,V> | This Move class handles adding an entry to a 2-D Map (a Map of Maps, or a matrix). |
| MapChange<K,V> | This Move class handles adding an entry to a Map. |
| Move | |
| MoveSet | |
| MoveStack | This class represent one game's complete "move stack", which is a list of MoveSets. |
| ObjectMove | |
| PriceMove | |
| PriceTokenMove | |
| RemoveFromList<E> | |
| RemoveFromMap<K,V> | This Move class handles removable from a stateful map (collection) |
| SetChange<E> | This Move class handles the addition or removal of set elements |
| StateChange | |
| TileMove | |
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