|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use BooleanState | |
---|---|
rails.game | |
rails.game.special | |
rails.game.specific._18EU |
Uses of BooleanState in rails.game |
---|
Fields in rails.game declared as BooleanState | |
---|---|
protected BooleanState |
TrainManager.anyTrainBought
Required for the sell-train-to-foreigners feature of some games |
protected BooleanState |
TrainType.available
|
protected BooleanState |
PublicCompany.buyable
Are company shares buyable (i.e. |
protected BooleanState |
PublicCompany.canSharePriceVary
|
protected BooleanState |
Company.closedObject
Closed state |
protected BooleanState |
GameManager.endedByBankruptcy
|
protected BooleanState |
StockMarket.gameOver
GameOver becomes true if a stock market square is reached that is marked as such |
protected BooleanState |
GameManager.gameOver
GameOver is executed, no more moves |
protected BooleanState |
GameManager.gameOverPending
GameOver pending, a last OR or set of ORs must still be completed |
protected BooleanState |
StockRound.hasActed
|
protected BooleanState |
PublicCompany.hasFloated
Is the company operational ("has it floated")? |
protected BooleanState |
PublicCompany.hasOperated
Has the company already operated? |
protected BooleanState |
PublicCompany.hasReachedDestination
|
protected BooleanState |
StockRound.hasSoldThisTurnBeforeBuying
|
protected BooleanState |
PublicCompany.hasStarted
Has the company started? |
protected BooleanState |
PublicCompany.inGameState
In-game state. |
protected BooleanState |
Train.obsolete
|
protected BooleanState |
TrainType.rusted
|
protected BooleanState |
Round.wasInterrupted
|
Uses of BooleanState in rails.game.special |
---|
Fields in rails.game.special declared as BooleanState | |
---|---|
protected BooleanState |
SpecialProperty.exercised
|
Uses of BooleanState in rails.game.specific._18EU |
---|
Fields in rails.game.specific._18EU declared as BooleanState | |
---|---|
protected BooleanState |
StockRound_18EU.discardingTrains
|
protected BooleanState |
OperatingRound_18EU.hasPullmannAtStart
|
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |