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Interface Summary | |
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CorrectionManagerI | CorrectionManagerI is the interface for the specific CorrectionManagers Corrections use the (abstract) factory pattern. |
Class Summary | |
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CashCorrectionAction | Correction action that changes the cash position of a cashholder. |
CashCorrectionManager | |
ClosePrivate | Action that allows manual closure of a private company |
CorrectionAction | Base class for all actions that correct the state of the game. |
CorrectionManager | |
CorrectionModeAction | Action class to request specific correction actions |
MapCorrectionAction | |
MapCorrectionManager | |
OperatingCost | OR action for no map mode mirrors operating actions like tile and token lays, but only changes the cash position of the public company |
Enum Summary | |
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CorrectionType | Enumerates the possible Corrections |
MapCorrectionManager.ActionStep | |
OperatingCost.OCType |
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