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| Interface Summary | |
|---|---|
| CorrectionManagerI | CorrectionManagerI is the interface for the specific CorrectionManagers Corrections use the (abstract) factory pattern. |
| Class Summary | |
|---|---|
| CashCorrectionAction | Correction action that changes the cash position of a cashholder. |
| CashCorrectionManager | |
| ClosePrivate | Action that allows manual closure of a private company |
| CorrectionAction | Base class for all actions that correct the state of the game. |
| CorrectionManager | |
| CorrectionModeAction | Action class to request specific correction actions |
| MapCorrectionAction | |
| MapCorrectionManager | |
| OperatingCost | OR action for no map mode mirrors operating actions like tile and token lays, but only changes the cash position of the public company |
| Enum Summary | |
|---|---|
| CorrectionType | Enumerates the possible Corrections |
| MapCorrectionManager.ActionStep | |
| OperatingCost.OCType | |
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