rails.game.state
Class GenericState<E>
java.lang.Object
java.util.Observable
rails.game.model.ModelObject
rails.game.state.GenericState<E>
- All Implemented Interfaces:
- StateI
public final class GenericState<E>
- extends ModelObject
- implements StateI
Constructor Summary |
GenericState(java.lang.String name,
E object)
|
Method Summary |
E |
get()
|
java.lang.String |
getName()
|
java.lang.String |
getText()
The object that is sent to the Observer along with a notification. |
void |
set(E object)
|
void |
set(E object,
boolean forced)
|
void |
setForced(E object)
|
void |
setState(java.lang.Object object)
Must only be called by the Move execute() and undo() methods |
java.lang.String |
toString()
|
Methods inherited from class java.util.Observable |
clearChanged, countObservers, deleteObserver, deleteObservers, hasChanged, notifyObservers, notifyObservers, setChanged |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
GenericState
public GenericState(java.lang.String name,
E object)
set
public void set(E object,
boolean forced)
set
public void set(E object)
setForced
public void setForced(E object)
get
public E get()
- Specified by:
get
in interface StateI
setState
public void setState(java.lang.Object object)
- Must only be called by the Move execute() and undo() methods
- Specified by:
setState
in interface StateI
getName
public java.lang.String getName()
- Specified by:
getName
in interface StateI
getText
public java.lang.String getText()
- Description copied from class:
ModelObject
- The object that is sent to the Observer along with a notification. The
default result is the Observable's toString(), but it can be overridden
where needed.
- Specified by:
getText
in class ModelObject
- Returns:
toString
public java.lang.String toString()
- Overrides:
toString
in class java.lang.Object